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Help Counting Fluid & Android Export - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help Counting Fluid & Android Export (/thread-750.html) Pages:
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RE: Counting Fluid & Android Export - josemendez - 16-11-2018 (16-11-2018, 12:57 PM)Tuna.Y Wrote: Thank you Jose. Take a look at the SimpleFluid sample scene, the renderer is set up at it should for mobile devices. Tested it with a Galaxy S4 and an iPhone 4S, works in both (not exactly cutting-edge devices anymore). RE: Counting Fluid & Android Export - Tuna.Y - 16-11-2018 (16-11-2018, 01:07 PM)josemendez Wrote: Take a look at the SimpleFluid sample scene, the renderer is set up at it should for mobile devices. Tested it with a Galaxy S4 and an iPhone 4S, works in both (not exactly cutting-edge devices anymore). Hi Jose, I've checked the SimpleFluid sample scene. It doesn't show anything if I don't select "Render" from Obi Particle Renderer component. And When I check "Render", it shows me particles, which are formed by balls and they don't like fluid at all. I have attached a screenshot. EDIT: I was able to render these particles as fluid by changing Clipping Planes of Camera and selecting Simple2DFluid from Obi Particle Renderer. I only got 1 issue now, I have the same settings with the Sample Simple Fluid scene, but my fluid is not alpha. Thanks. |