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Full Version: ObiFluidRendererFeature compile error
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Hello, 

Using Unity 6.4 (6000.4.2f1) and I get the following error: 

Assets/Obi/Scripts/Fluid/Rendering/URP/ObiFluidRendererFeature.cs(247,30): error CS0115: 'VolumePass.Execute(ScriptableRenderContext, ref RenderingData)': no suitable method found to override

I followed instructions in https://obi.virtualmethodstudio.com/manu...setup.html and have all the dependencies. 

The setup seems to work with older versions but I get the error specifically for 6.4. 

Would appreciate any help! Thanks.
I think this is same issue as https://obi.virtualmethodstudio.com/foru...-4609.html
Remove everything in the PASS_NON_RENDER_GRAPH_PATH region.
Hi!

What Jawsarn posted is 100% correct. Unity 6.4 has removed backwards compatibility with non-RenderGraph renderer features. As a result the code in the PASS_NON_RENDER_GRAPH_PATH region in ObiFluidRendererFeature.cs file won't compile. Removing (or simply commenting it out) will fix the issue.

kind regards,