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Full Version: Cloth material change on rendering
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Hello,

I use obi cloth from version 6, now I use 7.1

I have a skinned mesh with red material. 

In play mode , material changes and show weird. I think normal get wrong. Please see the video bellow :

Components on mesh's prefab are :

ObiSkinnedCloth
ObiSkinnedClothRenderer


Mesh info :
Vertices :  37040
Triangle : 68244

The issue was due to the values for Vertex Weld Distance and Minimum Particle Size being too small.
After many experiments, I set them to 0.012 (for concrete mesh), and the mesh deformations and material distortions stopped