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Hello.

I'm getting a DllNotFoundException error when trying the demo Chains scene.
MacBook Pro M2 Max running Ventura 13.
Unity 2022.2.11

Using Burst backend.
Installed:
Burst 1.8.3
Collections 1.4.0
Jobs 0.709.0-preview.7
Mathematics 1.2.6

Jobs -> Leak Detection is set to off.
Jobs -> Burst -> Enable Compilation is on.

Any suggestions to getting this asset working?

Thanks in advance.
(10-06-2023, 03:39 AM)dust4justice Wrote: [ -> ]Hello.

I'm getting a DllNotFoundException error when trying the demo Chains scene.
MacBook Pro M2 Max running Ventura 13.
Unity 2022.2.11

Using Burst backend.
Installed:
Burst 1.8.3
Collections 1.4.0
Jobs 0.709.0-preview.7
Mathematics 1.2.6

Jobs -> Leak Detection is set to off.
Jobs -> Burst -> Enable Compilation is on.

Any suggestions to getting this asset working?

Thanks in advance.

Hi!

Make sure that the packages are properly installed. If there’s any missing, a warning will appear in the ObiSolver inspector. See:
http://obi.virtualmethodstudio.com/manua...kends.html

Also, make sure there’s no ObiProfiler component in the scene. This component is only meant to profile the Oni backend, and won’t work with Burst. If you’re using a platform that’s unsupported by Oni (such as Apple Silicon, which is your case) this will trigger a DllNotFoundException.

Kind regards,
(10-06-2023, 11:25 AM)josemendez Wrote: [ -> ]Hi!

Make sure that the packages are properly installed. If there’s any missing, a warning will appear in the ObiSolver inspector. See:
http://obi.virtualmethodstudio.com/manua...kends.html

Also, make sure there’s no ObiProfiler component in the scene. This component is only meant to profile the Oni backend, and won’t work with Burst. If you’re using a platform that’s unsupported by Oni (such as Apple Silicon, which is your case) this will trigger a DllNotFoundException.

Kind regards,

Thanks for the response. It was the ObiProfiler component that is attached to the cameras in the demo scenes.