Obi  7.0.5
Unified particle physics for Unity
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Obi.ObiSoftbodySkinner Member List

This is the complete list of members for Obi.ObiSoftbodySkinner, including all inherited members.

actor (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
Awake() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
Bind() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
CleanupRenderer() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinnervirtual
customSkinMap (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
DisableRenderer() (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
EnableRenderer() (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
falloff (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetColors(List< Color > colors) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetNormals(List< Vector3 > normals) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetTangents(List< Vector4 > tangents) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetTriangles(List< int > triangles) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetUVs(int channel, List< Vector2 > uvs) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
GetVertices(List< Vector3 > vertices) (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
InitializeInfluences() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
layout (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinnerstatic
m_softbodyInfluences (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
materials (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
maxInfluences (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
meshInstances (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
ObiActorRenderer_OnBlueprintUnloaded(ObiActor act, ObiActorBlueprint blueprint) (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >protected
OnDisable() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
OnEnable() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
OnValidate() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
radius (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
RegisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >)Obi.ObiRenderer< T >protected
renderMatrix (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
SetRendererDirty(Oni.RenderingSystemType type) (defined in Obi.ObiActorRenderer< T >)Obi.ObiActorRenderer< T >
skinMap (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
softbody (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
softbodyInfluence (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
sourceMesh (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
sourceRenderer (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
triangleCount (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner
UnregisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >)Obi.ObiRenderer< T >protected
ValidateRenderer() (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinnervirtual
vertexCount (defined in Obi.ObiSoftbodySkinner)Obi.ObiSoftbodySkinner