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Obi
7.0.5
Unified particle physics for Unity
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This is the complete list of members for Obi.ObiRigidbody2D, including all inherited members.
| angularVelocity (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| handle (defined in Obi.ObiRigidbodyBase) | Obi.ObiRigidbodyBase | |
| kinematicForParticles (defined in Obi.ObiRigidbodyBase) | Obi.ObiRigidbodyBase | |
| linearVelocity (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| OnDisable() (defined in Obi.ObiRigidbodyBase) | Obi.ObiRigidbodyBase | |
| OnEnable() (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | protectedvirtual |
| position (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| ResetPosition() (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| rigidbodyHandle (defined in Obi.ObiRigidbodyBase) | Obi.ObiRigidbodyBase | protected |
| rotation (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| unityRigidbody (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | |
| UpdateIfNeeded(float stepTime) (defined in Obi.ObiRigidbody2D) | Obi.ObiRigidbody2D | virtual |
| UpdateVelocities(Vector3 linearDelta, Vector3 angularDelta) | Obi.ObiRigidbody2D | virtual |