actor (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
CleanupRenderer() (defined in Obi.ObiRenderer< T >) | Obi.ObiRenderer< T > | |
DisableRenderer() (defined in Obi.ObiActorRenderer< T >) | Obi.ObiActorRenderer< T > | |
EnableRenderer() (defined in Obi.ObiActorRenderer< T >) | Obi.ObiActorRenderer< T > | |
instanceColor (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
instanceScale (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
material (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
mesh (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
ObiActorRenderer_OnBlueprintUnloaded(ObiActor act, ObiActorBlueprint blueprint) (defined in Obi.ObiActorRenderer< T >) | Obi.ObiActorRenderer< T > | protected |
OnDisable() (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
OnEnable() (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
OnValidate() (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
RegisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >) | Obi.ObiRenderer< T > | protected |
renderParameters (defined in Obi.ObiInstancedParticleRenderer) | Obi.ObiInstancedParticleRenderer | |
SetRendererDirty(Oni.RenderingSystemType type) (defined in Obi.ObiActorRenderer< T >) | Obi.ObiActorRenderer< T > | |
UnregisterRenderer(ObiSolver solver) (defined in Obi.ObiRenderer< T >) | Obi.ObiRenderer< T > | protected |
ValidateRenderer() (defined in Obi.ObiRenderer< T >) | Obi.ObiRenderer< T > | |