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Simulation works perfect on PC but not on android huawai
#1
Hello,
 I have a simple simulation that I am working on and it's working perfectly fine on PC, but on android Huawei phone the rope ignores the constraints and the colliders.

video on how it works on an emulator : https://www.dropbox.com/s/m7r3isbk1s55oi...9.mp4?dl=0

(the same happens on the phone)

It works perfectly fine in the editor and on the pc build.

Any help would be appreciated, Thanks.

I actually made a build for the scene chains.unity and it gave me the same result, the chain is moving but it's not constrained with the ball.

am I missing something ?
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