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Questions before i buy
#1
Hi,

I would like to ask a couple of questions before I make my purchase:

- Is it possible to make a clay-like fluid?
- Can I dynamically transition between water fluid and clay fluid?
- Does this work in a WebGL Export and how is the performance?

Thanks for answering!

Best,

Erik
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#2
(09-11-2018, 10:51 AM)Smerik Wrote: Hi,

I would like to ask a couple of questions before I make my purchase:

- Is it possible to make a clay-like fluid?
- Can I dynamically transition between water fluid and clay fluid?
- Does this work in a WebGL Export and how is the performance?

Thanks for answering!

Best,

Erik

1.- Nope, clay is not a fluid but a plastic solid.
2.- No, since Obi can only simulate fluids.
3.- WebGL does not support threads and Obi is heavily multithreaded, so it cannot run using WebGL. Only supported platforms as of now are Windows, Mac, Linux, iOS and Android.

cheers,
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#3
(09-11-2018, 05:05 PM)josemendez Wrote: 3.- WebGL does not support threads and Obi is heavily multithreaded, so it cannot run using WebGL. Only supported platforms as of now are Windows, Mac, Linux, iOS and Android.

Hi,
regarding this, now that Unity is switching to switching to WebAssembly which does support multi-threading;
do you see it as a (distant) possibility that you'd eventually want to support WebGL once it becomes feasible?

From what I've seen in the previews, the Obi physics family looks awesome, but as I use WebGL fairly often, being able to use the asset everywhere would be a huge plus.
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