24-10-2018, 04:14 PM
Hi there,
I noticed that when using the Simple Fluid Renderer with the SimpleFluid material, the fluid uses the color that's defined in the material, and not the one defined in the Obi Particle Renderer component.
How can I make the Simple Fluid Renderer work with multiple emitters of different colors? Do I have to write my own renderer or is this supported out of the box?
Thank you,
George
I noticed that when using the Simple Fluid Renderer with the SimpleFluid material, the fluid uses the color that's defined in the material, and not the one defined in the Obi Particle Renderer component.
How can I make the Simple Fluid Renderer work with multiple emitters of different colors? Do I have to write my own renderer or is this supported out of the box?
Thank you,
George