30-09-2018, 05:17 AM
Hey there,
I started using Obi Cloth extensively for a project recently. Unity editor becomes unresponsive while initializing a high resolution mesh. It works when the mesh has around 10.000 vertices, but it crashes at around 60.000 vertices. Does obi cloth has limitations, is it a unity bug, any ideas?
Thanks.
Software:
Unity 2018.2.8f1
Latest Obi Cloth
Hardware:
i7-7700HQ (2.8GHz, 8 core)
GTX 1070
I started using Obi Cloth extensively for a project recently. Unity editor becomes unresponsive while initializing a high resolution mesh. It works when the mesh has around 10.000 vertices, but it crashes at around 60.000 vertices. Does obi cloth has limitations, is it a unity bug, any ideas?
Thanks.
Software:
Unity 2018.2.8f1
Latest Obi Cloth
Hardware:
i7-7700HQ (2.8GHz, 8 core)
GTX 1070