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Tutorial does not look like my screen
#1
Hello. I am an AR/VR Consultant, I am also a student at Pennsylvania State University, we want to use Obi Fluids for flood analysis. I am going through the tutorials, and the elements in the tutorial do not look like the elements in unity. 

I am using this video tutorial... https://www.youtube.com/watch?v=xBU200yV...Un&index=6
and I am trying to make the gushing stream you see in the video. However the settings in my Unity only create a single stream at the center of the emitter circle and the emitter with circle does not look like the one in the video. It is missing the arrows.

How do I produce a larger radius of the stream? Huh

My settings.
https://drive.google.com/open?id=1OxCPB7...UnfofKAi_7
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#2
(01-09-2018, 03:22 AM)hkrivell Wrote: Hello. I am an AR/VR Consultant, I am also a student at Pennsylvania State University, we want to use Obi Fluids for flood analysis. I am going through the tutorials, and the elements in the tutorial do not look like the elements in unity. 

I am using this video tutorial... https://www.youtube.com/watch?v=xBU200yV...Un&index=6
and I am trying to make the gushing stream you see in the video. However the settings in my Unity only create a single stream at the center of the emitter circle and the emitter with circle does not look like the one in the video. It is missing the arrows.

How do I produce a larger radius of the stream? Huh

My settings.
https://drive.google.com/open?id=1OxCPB7...UnfofKAi_7

Hi there,

That video tutorial is for a previous version (3.2). Later versions allow you to attach multiple shapes to a single emitter. In your setup, you haven't attached the emitter to the shape. Simply drag and drop the ObiEmitter component to the "emitter" slot of the disk shape (which is currently empty).

See:
http://obi.virtualmethodstudio.com/tutor...setup.html
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