17-08-2018, 04:47 AM
Hi,
I just purchased Obi Fluid in order to use it in my WIP game.
I've read the documents and played the Obi Fluid for a while, but I can't quite figure out what I need to do exactly.
If you can point me into a right direction, that would be great.
I'd like to setup a scene where non-transparent sticky gooey white fluid(much like a paint) dripping down from the top flowing between simple objects in 2D space.
It's a mobile game so performance needs to be considered as well. How would I set this up?
Also, I'd like to control the amount of the fluid emitted depending a player stats. Should I use EmitParticle() and KillParticle()?
Thank you in advance.
I just purchased Obi Fluid in order to use it in my WIP game.
I've read the documents and played the Obi Fluid for a while, but I can't quite figure out what I need to do exactly.
If you can point me into a right direction, that would be great.
I'd like to setup a scene where non-transparent sticky gooey white fluid(much like a paint) dripping down from the top flowing between simple objects in 2D space.
It's a mobile game so performance needs to be considered as well. How would I set this up?
Also, I'd like to control the amount of the fluid emitted depending a player stats. Should I use EmitParticle() and KillParticle()?
Thank you in advance.