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Help  what to do to make fluid shaders
#1
hello,

I'm not well in programming, but would like to know about shaders.
What I want is simple looking like below.
  http://blog.virtualmethodstudio.com/2017...whats-new/
  > Better rendering
There described blue and orange nice looking.
Could you let me know what to do in details to get these shaders?
(using 3D fluid)

Thanks,
ST
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#2
(30-05-2018, 12:36 AM)sazatai Wrote: hello,

I'm not well in programming, but would like to know about shaders.
What I want is simple looking like below.
  http://blog.virtualmethodstudio.com/2017...whats-new/
  > Better rendering
There described blue and orange nice looking.
Could you let me know what to do in details to get these shaders?
(using 3D fluid)

Thanks,
ST

Hi there,

Shader writing is a huge, complex topic. Writing shaders for fluid requires no special knowledge (they're just shaders like any other), you can write your own starting from the built-in ones as reference. If you're new to shaders I'd start here:

https://docs.unity3d.com/Manual/SL-ShaderPrograms.html
https://docs.unity3d.com/Manual/SL-Verte...mples.html
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#3
(01-06-2018, 02:00 PM)josemendez Wrote: Hi there,

Shader writing is a huge, complex topic. Writing shaders for fluid requires no special knowledge (they're just shaders like any other), you can write your own starting from the built-in ones as reference. If you're new to shaders I'd start here:

https://docs.unity3d.com/Manual/SL-ShaderPrograms.html
https://docs.unity3d.com/Manual/SL-Verte...mples.html

Thank you.
That's hard but I would try to do that.
Reply