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Obi Rope sticks to the floor
#1
Hello,

1) I have 2 objects connected with Obi rope (something like Rocker example scene). When both objects fall on the floor sometimes rope sticks to the floor (screenshot attached). How to avoid that issue?

2) Since I'm using Obi Rope in VR user may move controller under floor (intentionally or not) and the same problem exist. Is there any way to automatically (runtime) position rope over floor surface?


Cheers,
Krzysiek
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#2
You should consider using NewtonVR for VR physical interactions, it prevents users from being able to phase objects through each other (which can cause all kinds of physics issues). 

Regarding the rope sticking to the floor, the way i got around this was to use a thick box collider instead of a plane mesh collider (where the surface of the box sits right on the floor), or maybe increase iteration count for the collision solver.
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