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Bug / Crash  Exception Code 0xc0000409
#1
HI,My app has crashed.This application is a fluid, published using Unity3D.

Here is the log from Windows' Event Viewer:
Faulting application name: water.exe, version: 5.6.1.24755, time stamp: 0x5910657a
Faulting module name: libOni.dll, version: 0.0.0.0, time stamp: 0x59a32a1d
Exception code: 0xc0000409
Fault offset: 0x0006b926
Faulting process id: 0x41e8
Faulting application start time: 0x01d3e1bd5ddb1cfe
Faulting application path: C:\Users\Administrator\Desktop\water1645\water.exe
Faulting module path: C:\Users\Administrator\Desktop\water1645\water_Data\Plugins\libOni.dll
Report Id: 35857696-b35c-4a2c-b6b5-b6bfacf2aad0
Faulting package full name:
Faulting package-relative application ID:
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#2
(02-05-2018, 08:32 AM)johnnychang Wrote: HI,My app has crashed.This application is a fluid, published using Unity3D.

Here is the log from Windows' Event Viewer:
Faulting application name: water.exe, version: 5.6.1.24755, time stamp: 0x5910657a
Faulting module name: libOni.dll, version: 0.0.0.0, time stamp: 0x59a32a1d
Exception code: 0xc0000409
Fault offset: 0x0006b926
Faulting process id: 0x41e8
Faulting application start time: 0x01d3e1bd5ddb1cfe
Faulting application path: C:\Users\Administrator\Desktop\water1645\water.exe
Faulting module path: C:\Users\Administrator\Desktop\water1645\water_Data\Plugins\libOni.dll
Report Id: 35857696-b35c-4a2c-b6b5-b6bfacf2aad0
Faulting package full name:
Faulting package-relative application ID:

Hi johnny,

Can you provide the full crash log, and ideally a stack trace? this report is pretty much useless on its own.
Also, what Obi, Unity and Windows versions are you using?
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#3
(02-05-2018, 08:57 AM)josemendez Wrote: Hi johnny,

Can you provide the full crash log, and ideally a stack trace? this report is pretty much useless on its own.
Also, what Obi, Unity and Windows versions are you using?

I use ObiFluid 3.2, and the engine is Unity3D 5.6.1f1.
This is all the crash logs , there is no such problem in the development mode & no stack trace information is generated,so I can't provide a full stack trace.

(02-05-2018, 08:57 AM)josemendez Wrote: Hi johnny,

Can you provide the full crash log, and ideally a stack trace? this report is pretty much useless on its own.
Also, what Obi, Unity and Windows versions are you using?

My OS is Windows 10,system type is x64.
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#4
(02-05-2018, 09:09 AM)johnnychang Wrote: I use ObiFluid 3.2, and the engine is Unity3D 5.6.1f1.
This is all the crash logs , there is no such problem in the development mode & no stack trace information is generated,so I can't provide a full stack trace.


My OS is Windows 10,system type is x64.

Hi,

Try upgrading to 3.4 (it is free) as several stability issues were addressed in 3.3 and 3.4. It may (or may not) solve the issue, but at least we make sure it is not happening due to a closed bug.

cheers,
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