24-11-2024, 10:41 PM
Hello.
Does "Obi fluid" support HDRP pipline?
The documentation (https://obi.virtualmethodstudio.com/manu...ering.html) says that
Does "Obi fluid" support HDRP pipline?
The documentation (https://obi.virtualmethodstudio.com/manu...ering.html) says that
Quote:The included opaque material works in all render pipelines, provided that you add your pipeline as a target in ShaderGraph. The transparent one works in both the built-in pipeline and URP, however HDRP has much better transparent/refractive shading capabilities out of the box so you should use a custom transparent shader in HDRP. For information on how to write a custom shader, see Custom fluid shaders at the end of this page.