26-09-2024, 09:42 AM
Currently only Builtin Pipeline Shader is available in OBI for backface. However the new URP allows to distinguish between front and back face and its working very well upto some extent but lighting is not working properly on backside of cloth in URP where we try to use URP Standard Lit with Backface option.
If we change our model add 2 side faces then it might not work in Obi Cloth Blueprint. Any idea how we can work with backfaces properly in URP or any shader or material that you can suggest us? any plans to support URP backface shader in future?
If we change our model add 2 side faces then it might not work in Obi Cloth Blueprint. Any idea how we can work with backfaces properly in URP or any shader or material that you can suggest us? any plans to support URP backface shader in future?