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Can ObiBone work with Softbody?
#1
Hi, I have this dummy.

[Image: 35A5URH.png]

I want to have the bag part to use softbody, and other rigid part to use ObiBone.
So far, after the setup and bind skin, I notice only the softbody takes effect, even though I had painted the influence for the rigid part black.
I think using both in a setup will be neat, the ObiBone can simulate the part is black, not just ignored completely.
So that's like a wishlist for new feature.

For now, I'll use a fullbody softbody setup and attach the rigid part to bone.
The downside of this setup versus ObiBone is obi bone is much more alive, if you collide with the environment the bone will bend.
The fullbody softbody can bend ofcourse, but the rigid part of it which attached to character bone will stay rigid.

If there is any better ideas please tell me, thanks.
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