It seems that Obi renderers randomly stop working when the "Pause" button is pressed in Unity editor.
Please take a look at this video. The fluid just disappears and reappears randomly. Sometimes it works sometimes it doesn't.
It has nothing to do with my custom SRP, since the exact same issue happens with URP as well (see above).
Please take a look at this video. The fluid just disappears and reappears randomly. Sometimes it works sometimes it doesn't.
It has nothing to do with my custom SRP, since the exact same issue happens with URP as well (see above).