Hi there!
Playing around with Obi softbody, trying to figure out how to get a proper behavior. Some help needed here.
1. I'm loading a BallPool scene, limiting its borders so that a ball is limited from all sides.
2. Adding a cube with a default OBI collider, setting its scale to 0.2,1,0.2 so it looks like a vertical bar.
3. Trying to press a ball with the cube. The ball starts to deform and then after just a little pressure my bar simply gets into the centre of the ball.
I don't want it behave like that at all, the ball should not let it pass inside at all but now it happens almost effordless. Tried numerous combinations of parameters, but could not find a solution. Please help me solve it.
Thanks in advance!
Playing around with Obi softbody, trying to figure out how to get a proper behavior. Some help needed here.
1. I'm loading a BallPool scene, limiting its borders so that a ball is limited from all sides.
2. Adding a cube with a default OBI collider, setting its scale to 0.2,1,0.2 so it looks like a vertical bar.
3. Trying to press a ball with the cube. The ball starts to deform and then after just a little pressure my bar simply gets into the centre of the ball.
I don't want it behave like that at all, the ball should not let it pass inside at all but now it happens almost effordless. Tried numerous combinations of parameters, but could not find a solution. Please help me solve it.
Thanks in advance!