19-06-2023, 03:52 AM
(This post was last modified: 19-06-2023, 03:53 AM by evonnaho7471.)
Hello, I am using obi fluid with the latest version (6.5.2) in my unity project. As I need to build an app that will runs on various mobile platform with the latest version, I have to use xcode 15 beta to build app for iOS 17. However, I found that the app will crash with obi burst backend. It seems that the crash is due to the unity collection package (I am using 1.4). It does not have any compilation problem, only will crash in runtime. If I run the app with iOS17, it will stop when calling Unity Framework (see attachment photo). For iOS16, it will quit the app and won't show any breakpoint.
I don't have this problem when I used obi with xcode 14.3 in my previous project.
System:MacOS 13.4
Devices M1 chip Macbook
Unity Version: 2021.3.11 & 2021.3.21
Obi Fluid Version : 6.5.2 (latest)
I had created a public project: https://github.com/Cstedmund/ObiXcode15BuildTest
Please feel free to use for reproducing the issue. I have also put the error logs in the README.md.
Thank you in advance.
I don't have this problem when I used obi with xcode 14.3 in my previous project.
System:MacOS 13.4
Devices M1 chip Macbook
Unity Version: 2021.3.11 & 2021.3.21
Obi Fluid Version : 6.5.2 (latest)
I had created a public project: https://github.com/Cstedmund/ObiXcode15BuildTest
Please feel free to use for reproducing the issue. I have also put the error logs in the README.md.
Thank you in advance.