13-06-2023, 03:29 PM
Hey,
I upgraded to Unity 2022.3.1f1 LTS yesterday and was using 2022.3.0f1 before without any issues. After the upgrade, when I am in play mode and while playing the game with Obi Rope implementation, I am getting random Unity crashes. Crash logs suggest something related to Obi. Any solution would be great.
Thanks.
I upgraded to Unity 2022.3.1f1 LTS yesterday and was using 2022.3.0f1 before without any issues. After the upgrade, when I am in play mode and while playing the game with Obi Rope implementation, I am getting random Unity crashes. Crash logs suggest something related to Obi. Any solution would be great.
Thanks.
Code:
Obtained 35 stack frames
0x00007ff6ef1d7729 (Unity) ScheduleManagedJob
0x00007ff6ee6bcced (Unity) JobsUtility_CUSTOM_Schedule_Injected
0x000002660546b53c (Mono JIT Code) (wrapper managed-to-native) Unity.Jobs.LowLevel.Unsafe.JobsUtility:Schedule_Injected (Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)
0x000002660546b363 (Mono JIT Code) Unity.Jobs.LowLevel.Unsafe.JobsUtility:Schedule (Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&)
0x00000266056877e3 (Mono JIT Code) Unity.Jobs.IJobExtensions:Schedule<Obi.BurstColliderCollisionConstraintsBatch/CollisionConstraintsBatchJob> (Obi.BurstColliderCollisionConstraintsBatch/CollisionConstraintsBatchJob,Unity.Jobs.JobHandle)
0x0000026605687493 (Mono JIT Code) Obi.BurstColliderCollisionConstraintsBatch:Evaluate (Unity.Jobs.JobHandle,single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Backends/Burst/Constraints/ColliderCollision/BurstColliderCollisionConstraintsBatch.cs:83)
0x000002660567ab6b (Mono JIT Code) Obi.BurstConstraintsImpl`1<T_REF>:EvaluateSequential (Unity.Jobs.JobHandle,single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Backends/Burst/Constraints/BurstConstraintsImpl.cs:113)
0x000002660567a56d (Mono JIT Code) Obi.BurstConstraintsImpl`1<T_REF>:Project (Unity.Jobs.JobHandle,single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Backends/Burst/Constraints/BurstConstraintsImpl.cs:93)
0x000002660567d0de (Mono JIT Code) Obi.BurstSolverImpl:ApplyConstraints (Unity.Jobs.JobHandle,single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Backends/Burst/Solver/BurstSolverImpl.cs:854)
0x0000026605678763 (Mono JIT Code) Obi.BurstSolverImpl:Substep (single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Backends/Burst/Solver/BurstSolverImpl.cs:737)
0x0000026605675b11 (Mono JIT Code) Obi.ObiSolver:Substep (single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:1594)
0x00000266053ac383 (Mono JIT Code) Obi.ObiUpdater:Substep (single,single,int) (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Updaters/ObiUpdater.cs:91)
0x00000266053a5853 (Mono JIT Code) Obi.ObiFixedUpdater:FixedUpdate () (at C:/Users/Aderae/blossom/Assets/Obi/Scripts/Common/Updaters/ObiFixedUpdater.cs:52)
0x0000026606b81088 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff948aee084 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff948a2eb84 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ff948a2ed1c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff6ef5b0b14 (Unity) scripting_method_invoke
0x00007ff6ef58f794 (Unity) ScriptingInvocation::Invoke
0x00007ff6ef576db4 (Unity) MonoBehaviour::CallMethodIfAvailable
0x00007ff6ef576eda (Unity) MonoBehaviour::CallUpdateMethod
0x00007ff6ef011f6b (Unity) BaseBehaviourManager::CommonUpdate<FixedBehaviourManager>
0x00007ff6ef0197da (Unity) FixedBehaviourManager::Update
0x00007ff6ef248b66 (Unity) `InitPlayerLoopCallbacks'::`2'::FixedUpdateScriptRunBehaviourFixedUpdateRegistrator::Forward
0x00007ff6ef22855a (Unity) ExecutePlayerLoop
0x00007ff6ef2286e6 (Unity) ExecutePlayerLoop
0x00007ff6ef22ef35 (Unity) PlayerLoop
0x00007ff6f01e78ff (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff6f01f44dd (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff6f01f27e1 (Unity) Application::TickTimer
0x00007ff6f0664bea (Unity) MainMessageLoop
0x00007ff6f0669bf0 (Unity) WinMain
0x00007ff6f1a4e32e (Unity) __scrt_common_main_seh
0x00007ff9c6c326ad (KERNEL32) BaseThreadInitThunk
0x00007ff9c866a9f8 (ntdll) RtlUserThreadStart