09-03-2023, 04:35 PM
Hi,
Firstly, congratulations, these plugins are simple incredible!
Perhaps I missed something, but, is there an event to detect the rope tear?
Some kind of "rope.OnTear()" callback would be great.
I'm doing a climber game, ropes are tearing ok according to the resistence used. I'm just missing something to detect this event, and instantiate an effect (particles) on the event point.
Thanks,
Firstly, congratulations, these plugins are simple incredible!
Perhaps I missed something, but, is there an event to detect the rope tear?
Some kind of "rope.OnTear()" callback would be great.
I'm doing a climber game, ropes are tearing ok according to the resistence used. I'm just missing something to detect this event, and instantiate an effect (particles) on the event point.
Thanks,