28-02-2023, 10:43 AM
(This post was last modified: 28-02-2023, 10:44 AM by lela_tabathy.)
I'm adding an Obi Rope onto a moving rigidbody (a ship moving in the water). However, the rope falls immediately through the collider (when my ship's rigidbody is set to kinematic, everything works). Is it possible to use the rope on a moving rigidbody?
Also, is it possible to have the rope be completely static, like a regular static mesh? Some of my ropes don't need to be interacted with.
Also, is it possible to have the rope be completely static, like a regular static mesh? Some of my ropes don't need to be interacted with.