Loading Obi Softbody into a new project warns of obsolete API.
A lot of console errors.
Running examples is possible (no breaking code) but none of the sample scenes work for me.
Getting a lot of errors of this when I run a sample scene:
I am on a M1 Mac if that matters.
Is Obi softbody expected to run in Unity 2021.2?
Kind regards
A lot of console errors.
Running examples is possible (no breaking code) but none of the sample scenes work for me.
Getting a lot of errors of this when I run a sample scene:
Code:
DllNotFoundException: libOni assembly:<unknown assembly> type:<unknown type> member:(null)
Obi.OniColliderWorld.SetColliders (Obi.ObiNativeColliderShapeList shapes, Obi.ObiNativeAabbList bounds, Obi.ObiNativeAffineTransformList transforms, System.Int32 count) (at Assets/Obi/Scripts/Common/Backends/Oni/OniColliderWorld.cs:40)
Obi.ObiColliderWorld.UpdateWorld (System.Single deltaTime) (at Assets/Obi/Scripts/Common/Collisions/ObiColliderWorld.cs:388)
Obi.ObiUpdater.BeginStep (System.Single stepDeltaTime) (at Assets/Obi/Scripts/Common/Updaters/ObiUpdater.cs:56)
Obi.ObiFixedUpdater.FixedUpdate () (at Assets/Obi/Scripts/Common/Updaters/ObiFixedUpdater.cs:46)
I am on a M1 Mac if that matters.
Is Obi softbody expected to run in Unity 2021.2?
Kind regards