(14-01-2022, 12:55 AM)cycle6 Wrote: Hi, I have a quick question: Is there a way to have Cloth Proxy work with Tearing?
My guess is "No"? But still wanna confirm with you guys.
Please advice
Thx
Guessed right
.
Tearing works by storing and modifying a
half-edge structure. This requires the cloth mesh to be 2-manifold (since half-edges cannot represent most non-manifold meshes), however proxies can work with arbitrary meshes, including non-manifold.
Adding tearing support for proxies would require to drop proxy support for non-manifold meshes. Proxies are the only way to deal with non-manifold meshes and that's something I don't want to lose!
cheers