09-01-2022, 01:02 PM
Hi,
I was just wondering seeing that vertex weights could be applied through editing a blueprint, our system generates meshes procedurally, we were planning for the weight to be determined by another objects signed distance field. I was wondering if the API supported manually manipulating vertex weight through code as I was unable to find any information related to this.
I was just wondering seeing that vertex weights could be applied through editing a blueprint, our system generates meshes procedurally, we were planning for the weight to be determined by another objects signed distance field. I was wondering if the API supported manually manipulating vertex weight through code as I was unable to find any information related to this.