Hello,
I encountered such challenge- need to make chain pass through torus(mesh collider) when it is pulled from the other side(Look in attachment), but as soon as scene starts it passes through said torus...
The question is where to configure particles mass(to make it lighter so that it won't fall with such speed), or if U have other suggestions(i did it with cursor, but it requires additional particles and don't look realistic)...
I encountered such challenge- need to make chain pass through torus(mesh collider) when it is pulled from the other side(Look in attachment), but as soon as scene starts it passes through said torus...
The question is where to configure particles mass(to make it lighter so that it won't fall with such speed), or if U have other suggestions(i did it with cursor, but it requires additional particles and don't look realistic)...