Hi, just a few questions about Obi Rope before purchasing it.
1) Does Obi Rope add any new shader keywords to the unity project? I ask because our project has already hit our keyword limit.
2) Does Obi Rope feature any type of faked gravity or buoyancy? In my case I plan to use the rope in an underwater scene, think of it like a fishing line. Where if a weighted hook hit landed on the seabed, I would want the slack in the rope to drift around (almost like the line is in zero G). I've included a crude drawing to show what I mean.
3) oh and one last question. I'm using an old version of Obi fluid (4.1), and if I were to get the latest Obi Rope, would I also have to update my version of Obi Fluid?
1) Does Obi Rope add any new shader keywords to the unity project? I ask because our project has already hit our keyword limit.
2) Does Obi Rope feature any type of faked gravity or buoyancy? In my case I plan to use the rope in an underwater scene, think of it like a fishing line. Where if a weighted hook hit landed on the seabed, I would want the slack in the rope to drift around (almost like the line is in zero G). I've included a crude drawing to show what I mean.
3) oh and one last question. I'm using an old version of Obi fluid (4.1), and if I were to get the latest Obi Rope, would I also have to update my version of Obi Fluid?