17-08-2021, 01:15 PM
Hi,
I'm trying to detect the pulling force on a static particle attachment from an Obi Rope to a static rigidbody. Is it possible to get the forces that are acting on the particle attachment?
My scenario is this:
I have a rope attached to a static rigidbody using a Particle Attachment component in a VR game I'm working on. In the game you can pull the rope, and I want it to translate the pulling to a float based on the amount of pulling force applied to the rope/particle attachment.
I hope my problem is clear from the short description,
Thanks in advance
I'm trying to detect the pulling force on a static particle attachment from an Obi Rope to a static rigidbody. Is it possible to get the forces that are acting on the particle attachment?
My scenario is this:
I have a rope attached to a static rigidbody using a Particle Attachment component in a VR game I'm working on. In the game you can pull the rope, and I want it to translate the pulling to a float based on the amount of pulling force applied to the rope/particle attachment.
I hope my problem is clear from the short description,
Thanks in advance