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Obi fluid + Quest 2 | Rendering in editor but not when making a build
#11
(11-05-2021, 08:44 AM)josemendez Wrote: Hi,

That shader is a core part of fluid rendering, if you delete it rendering will stop working.

Did you try my suggestion on the other thread? copying it here for convenience:
Hi I'm doing the build for Oculus Rift but it doesn't render in the build, I can only see the fluid in the editor.

I already tried to change the line as mentioned but it still didn't work. I have no errors in the construction, the project works, only the fluid is not rendered.
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