29-03-2021, 06:54 PM
(This post was last modified: 29-03-2021, 06:59 PM by mailfromthew.)
(Im talking about grapple example scene, but it probably applies to whole ObiRope)
Am not 100% sure but from documentation AND from my experiences it seems that root object needs to be obi solver
and then you can put your player as child of ObiSolver (as in grapple example)
now thats very problematic to me. my player needs to be the root object.
However, ive tried putting ObiSolver on the player in GrappleExample (instead of player being child of ObiSolver)
and it stopped working correctly (started throwing player around for no reason, even when not moving and on ground)
hence, I assume its not possible for obi solver to be on same object that it is dragging with rope.
and while ill continue experimenting with it, I am asking for advice and clarification.
What should I do? Is there absolutely no way to put obisolver on player, while also dragging the player with rope ? (firing from his arm)
Am not 100% sure but from documentation AND from my experiences it seems that root object needs to be obi solver
and then you can put your player as child of ObiSolver (as in grapple example)
now thats very problematic to me. my player needs to be the root object.
However, ive tried putting ObiSolver on the player in GrappleExample (instead of player being child of ObiSolver)
and it stopped working correctly (started throwing player around for no reason, even when not moving and on ground)
hence, I assume its not possible for obi solver to be on same object that it is dragging with rope.
and while ill continue experimenting with it, I am asking for advice and clarification.
What should I do? Is there absolutely no way to put obisolver on player, while also dragging the player with rope ? (firing from his arm)