01-02-2021, 09:10 PM
First, thanks for the great asset! After building my own rope using joints, I am impressed with the behavior and performance of obi rope.
I'm currently having an issue where the rope behaves as expected in the editor but on play mode it isn't stable and flies everywhere.
Set up:
I would really prefer to use interpolate to avoid this jitter. Any ideas?
Thank you.
I'm currently having an issue where the rope behaves as expected in the editor but on play mode it isn't stable and flies everywhere.
Set up:
- Rope with 2 attachments, one static, one dynamic.
- Attachments are outside of colliders, and both control points are the same phase as the nearest collider
- Using Burst
- Obi Solver has interpolate selected
I would really prefer to use interpolate to avoid this jitter. Any ideas?
Thank you.