18-12-2020, 11:03 PM
(This post was last modified: 21-12-2020, 08:33 AM by josemendez.)
Hello. I'm setting up obi Cloth on a character that is setup with Final IK. I've read the other forum posts that refer to this update issue with Final IK, but my setup is slightly different, and none of the script execution order changes have fixed it. I am not using an animator on the root of the character, only the Full Body IK component.
I've optimized all of the particles in the top of the clothing that should be 100% skinned, but they continue to lag with any simulation settings. Can anything be done to fix this issue?
I've optimized all of the particles in the top of the clothing that should be 100% skinned, but they continue to lag with any simulation settings. Can anything be done to fix this issue?