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Two ropes use same blueprint and use different phase
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Two ropes use same blueprint and use different phase
Tonyqu
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Posts: 1
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Joined: Oct 2020
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#1
09-10-2020, 02:09 AM
I wanna two rope collide with each other
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josemendez
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#2
09-10-2020, 08:04 AM
You can use rope.SetPhase() to set each rope to a different phase at runtime.
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