26-08-2020, 12:18 PM
Hi! I have a doubt regarding the stright of a rope.
I'm trying to create a stright rope between two rigidbodies. So once I start the game I want that rope to has it's "max" length, the issue is that when I press play button the rope always falls (in its middle part) a little bit to the ground so I never get the stright rope that I want. What are the best parameters to modify in order to obtain that behaviour? Both rigidbies have a mass of 1 and the rope is composed by 2 control points of mass 0.1.
ObiSolver has:
Dampoing: 0.9
ShockPropagation: 0
MaxAnisotropy: 3
The ObiFixedUpdater has the Substeps set to 1.
Regards!
I'm trying to create a stright rope between two rigidbodies. So once I start the game I want that rope to has it's "max" length, the issue is that when I press play button the rope always falls (in its middle part) a little bit to the ground so I never get the stright rope that I want. What are the best parameters to modify in order to obtain that behaviour? Both rigidbies have a mass of 1 and the rope is composed by 2 control points of mass 0.1.
ObiSolver has:
Dampoing: 0.9
ShockPropagation: 0
MaxAnisotropy: 3
The ObiFixedUpdater has the Substeps set to 1.
Regards!