28-08-2020, 07:49 PM
Using Unity 2019.4.9f1
Obi cloth 5.5
I am following along the flag tutorial https://www.youtube.com/watch?v=auO01Cjx...JQ&index=1
I use demo cloth mesh, and when I click "Edit" button after generating the inspector goes blank which doesn't happen in the tutorial. I reselect blueprint in project view and it shows the blueprint editor inspector.
I can turn particles orange with the brush but the inspector still says "No particles selected. Click and drag over particles to select them."
When I click "done" I get this error
NullReferenceException: Object reference not set to an instance of an object
Obi.ObiActorBlueprintEditor.ExitBlueprintEditMode () (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:229)
UnityEditor.EditorApplication.Internal_CallDelayFunctions () (at <d3ff43e972b043d1b3f49905ec5da738>:0)
Obi cloth 5.5
I am following along the flag tutorial https://www.youtube.com/watch?v=auO01Cjx...JQ&index=1
I use demo cloth mesh, and when I click "Edit" button after generating the inspector goes blank which doesn't happen in the tutorial. I reselect blueprint in project view and it shows the blueprint editor inspector.
I can turn particles orange with the brush but the inspector still says "No particles selected. Click and drag over particles to select them."
When I click "done" I get this error
NullReferenceException: Object reference not set to an instance of an object
Obi.ObiActorBlueprintEditor.ExitBlueprintEditMode () (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:229)
UnityEditor.EditorApplication.Internal_CallDelayFunctions () (at <d3ff43e972b043d1b3f49905ec5da738>:0)