Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Surface Collision Jittering
#1
I am using obi rope 6 with surface collisions enabled

The problem can be seen here: https://vimeo.com/519081969

I have increased resolution as stated at the end of this post http://obi.virtualmethodstudio.com/tutor...sions.html in order to avoid jittering.

What am i missing ? I do not think that  it is related to barrel colliders  because even when I move the rope out of the barrel and it falls down , there a slight jittering in a part of the rope.
Reply
#2
(03-03-2021, 04:22 PM)tpaslou Wrote: I am using obi rope 6 with surface collisions enabled

The problem can be seen here: https://vimeo.com/519081969

I have increased resolution as stated at the end of this post http://obi.virtualmethodstudio.com/tutor...sions.html in order to avoid jittering.

What am i missing ? I do not think that  it is related to barrel colliders  because even when I move the rope out of the barrel and it falls down , there a slight jittering in a part of the rope.

It's not clearly visible in the video, but my guess is that the rope is attached too close to or inside a collider. This will cause jittering as the rope can't be both inside the collider (that's what the attachment wants) and outside the collider (that's what the collider wants) simultaneously.

If that's the case, simply disable collisions between the section of the rope and the collider by using phases. See:
http://obi.virtualmethodstudio.com/tutor...sions.html

You can set phases on a per-control point basis using the rope's path editor.
Reply