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Help  How to reverse the backstop
#1
I applied Obi Skinned Cloth to the bag-shaped object seen from the inside.

I want to set the backstop because I don't want the bag to be recessed inward,
but the backstop is set outward because the normal is facing inward.

I want to keep the normal inward for collisions and shaders,
so is there a way to reverse the backstop?

   

Sorry for the very rare case question.
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