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HELP, libOni.dll is crashing my game.
#1
Hi,

I'm using Obi Cloth and Obi Fluid in the same build. That has been working great and I love your assets! The problem is after 2 - 5 minutes of my game running, it will just crash. I tried to figure out the problem but had no luck. The fluid and cloth all work fine, and it doesn't seem like anything in particular causes the crash, it seems to just be time based. This crash happens in Unity and in stand alone builds. When it happens in Unity it does not give me an exception, it just crashes Unity completely and I have to restart the program.

After crash if I click the "Debug" Option it says this... "Unhandled exception at 0x00007FFBCA9AFB76 (libOni.dll) in skirtime.exe: 0xC0000005: Access violation reading location 0x000000006AE658C0."

Also, the output log says this before the Crash...


========== OUTPUTING STACK TRACE ==================

0x00007FFBBB67106F (libOni) SetDiffuseParticleNeighbourCounts
0x00007FFBBB66FFD8 (libOni) SetDiffuseParticleNeighbourCounts
0x00007FFBBB66F645 (libOni) SetDiffuseParticleNeighbourCounts
0x00007FFBBB66CD56 (libOni) SetDiffuseParticleNeighbourCounts
0x00007FFBBB6B98C6 (libOni) Generate
0x00007FFBBB6BADE1 (libOni) Generate
0x00007FFBBB6B94A9 (libOni) Generate
0x00007FFBBB6E0559 (libOni) Generate
0x00007FFC05631FE4 (KERNEL32) BaseThreadInitThunk
0x00007FFC073EEF91 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

**** Crash! ****


I hope this help, Let me know if there is anything else that might help you.

Thanks for your help,
Nick.
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#2
Hi!

In the folder that is generated when the crash happens, there should be a ".dmp" file. If you could send this file to us it would be great, as the stack trace is not very helpful in this case (it doesn't provide any context at all so that we can try and reproduce the issue)

cheers!
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#3
(02-11-2017, 11:20 AM)josemendez Wrote: Hi!

In the folder that is generated when the crash happens, there should be a ".dmp" file. If you could send this file to us it would be great, as the stack trace is not very helpful in this case (it doesn't provide any context at all so that we can try and reproduce the issue)

cheers!

I emailed it to jose@virtualmethodstudio.com, Thanks for your help! =)
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#4
Hi Jose,

I haven't heard back from you via email... do you have any idea what could be crashing my game?

Thanks for your help,
Nick.
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