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Obi skinned cloth is weirdly deformed
#1
I run into trouble with skinned cloth on my character. 

In scene preview it looks ok, but as soon as I hit play and see it with Obi cloth on it looks weird to me (sort of deformed, see pics). Its quite obvious when I assign to it a material with pattern.

Any hint to what's going on?
Thank you


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#2
(10-01-2020, 05:53 PM)Maria Wrote: I run into trouble with skinned cloth on my character. 

In scene preview it looks ok, but as soon as I hit play and see it with Obi cloth on it looks weird to me (sort of deformed, see pics). Its quite obvious when I assign to it a material with pattern.

Any hint to what's going on?
Thank you

Make sure your scale is consistent (and uniform): check what your mesh transform's scale values are. If they're not <1,1,1>, that's a problem. Go back to blender and use Object->Apply->scale before exporting.
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