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Help  Resizing a plane or quad in latest Obicloth
#1
It seems that use relative is no longer an option in the main solver - what's the best or quickest way to resize a plane or quad?
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#2
(07-01-2020, 06:25 AM)inacen Wrote: It seems that use relative is no longer an option in the main solver - what's the best or quickest way to resize a plane or quad?

Local space simulation is used by default:
http://obi.virtualmethodstudio.com/tutor...olver.html

Code:
[b]Solvers always perform the simulation in local space[/b]. This means that translating, rotating or scaling the solver will rigidly transform the simulation as a whole.

So you can scale the solver as usual.
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