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Help  VR: Solver gravity vector with parent rotation
#1
Dear Obi Team,

I made a flag which can be picked up with a handle in VR.
hierarchy is as follows:

handle
- solver
- - cloth

I know that gravity is working on local reference as stated in the manual.
The result is that when i grab the handle in VR and rotate it I also modify the gravity vector of the solver.

Is there a solution to my "problem"? What do I have to do that the gravity of the solver is always working according to the global reference system?

Cheers,
Christian

Arghh, I got it...

the hierarchy is now:

solver
- cloth
handle

Cloth needs to have attachment points linked to the handle...

Cheers,
Christian
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