10-12-2019, 12:46 PM
Hello, i want to know, will it work with generated at runtime meshrenderer?
Will it laggy?
I want it to use with this asset, it cuts object in runtime making multiple cutted meshes
https://assetstore.unity.com/packages/to...er-2-73236
Will it laggy?
I want it to use with this asset, it cuts object in runtime making multiple cutted meshes
https://assetstore.unity.com/packages/to...er-2-73236