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Collision category and Collision filter
#1
Hello i try to change collision category and collision filter on emitter but when i hit play button it resets to default values. Is this a bug or i miss something?

Used version: 6.2
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#2
(01-07-2021, 11:52 PM)nicolagrosu Wrote: Hello i try to change collision category and collision filter on emitter but when i hit play button it resets to default values. Is this a bug or i miss something?

Used version: 6.2

Hi Nicolagrosu,

Yep, it's a bug! Thanks for finding and reporting it.

The fixed ObiEmitter.cs file is attached to this post. Just replace the one in your project (found at /Obi/Scripts/Fluid/Actors/ObiEmitter.cs) with this one, the issue should go away.

Will push the fix to the store asap.


Attached Files
.cs   ObiEmitter.cs (Size: 18.29 KB / Downloads: 13)
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#3
(02-07-2021, 08:35 AM)josemendez Wrote: Hi Nicolagrosu,

Yep, it's a bug! Thanks for finding and reporting it.

The fixed ObiEmitter.cs file is attached to this post. Just replace the one in your project (found at /Obi/Scripts/Fluid/Actors/ObiEmitter.cs) with this one, the issue should go away.

Will push the fix to the store asap.

Thanks for your quick response Sonrisa
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