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Bug / Crash  Null mesh on generation cloth
#1
Hello, i can't generate cloth for mesh. it's always send Error. Please, help, asap.

Code:
The input mesh is null, or not readable.
UnityEngine.Debug:LogError(Object)
Obi.<Initialize>d__2:MoveNext() (at Assets/Obi/Scripts/Cloth/Blueprints/ObiClothBlueprint.cs:23)
Obi.<Generate>d__68:MoveNext() (at Assets/Obi/Scripts/Common/Blueprints/ObiActorBlueprint.cs:300)
Obi.<Start>d__15:MoveNext() (at Assets/Obi/Scripts/Common/Utils/Coroutines/CoroutineJob.cs:99)
Obi.EditorCoroutine:ShowCoroutineProgressBar(String, IEnumerator&) (at Assets/Obi/Scripts/Common/Utils/Coroutines/EditorCoroutine.cs:21)
Obi.ObiActorBlueprintEditor:Generate() (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:100)
Obi.ObiActorBlueprintEditor:OnInspectorGUI() (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:128)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


I can't attach files fbx and obj here and ii upload files  to gdrive https://drive.google.com/drive/folders/1...sp=sharing
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#2
(24-11-2019, 12:23 AM)DoBRenkiY Wrote: Hello, i can't generate cloth for mesh. it's always send Error. Please, help, asap.

Code:
The input mesh is null, or not readable.
UnityEngine.Debug:LogError(Object)
Obi.<Initialize>d__2:MoveNext() (at Assets/Obi/Scripts/Cloth/Blueprints/ObiClothBlueprint.cs:23)
Obi.<Generate>d__68:MoveNext() (at Assets/Obi/Scripts/Common/Blueprints/ObiActorBlueprint.cs:300)
Obi.<Start>d__15:MoveNext() (at Assets/Obi/Scripts/Common/Utils/Coroutines/CoroutineJob.cs:99)
Obi.EditorCoroutine:ShowCoroutineProgressBar(String, IEnumerator&) (at Assets/Obi/Scripts/Common/Utils/Coroutines/EditorCoroutine.cs:21)
Obi.ObiActorBlueprintEditor:Generate() (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:100)
Obi.ObiActorBlueprintEditor:OnInspectorGUI() (at Assets/Obi/Editor/Common/Blueprints/ObiActorBlueprintEditor.cs:128)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


I can't attach files fbx and obj here and ii upload files  to gdrive https://drive.google.com/drive/folders/1...sp=sharing
Hi!

The error itself  is telling you the solution: the mesh is not readable, so make it readable Sonrisa. To do that, check read/write enabled in the mesh import settings:

https://docs.unity3d.com/Manual/FBXImporter-Model.html

cheers!
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