30-10-2019, 06:27 AM
Hi! Just started diving in w/ this great asset. With Simple2DFluid, the fluid is rendered on top of all other objects in the scene so you would, for example, see the fluid through even an opaque bucket. With DieletricFluid this is not the case and this is how I would like my rendering to behave. However I am unable to replicate the exact quality of the Simple2DFluid w/ DieletricFluid even messing with the cloudiness level. Is there any way to either get DielectricFluid to look like Simple2DFluid or to have Simple2DFluid render "behind" opaque objects in the scene?