07-10-2019, 12:33 PM
I have a tap that fills the container on tapping screen by changing emitting speed. After the container fills, it moves to a position. But during that movement the water inside the glass(container) fall through the glass. If anybody could help me that would be great. Plus I also want to increase the amount of water that should flow through the tap. I tried increasing the radius of particle renderer but it doesn't look so great. So any tips on that would also be very helpful. Thanks.