04-10-2019, 01:00 AM
Hey all,
Just started using Obi Cloth, and I'm loving it - it's working wonders. That said, I'm having trouble simulating what I would describe as a thicker/heavier cloth. Basically, even my big thick coats float around like tissues. Is there a way to make them feel like they have more weight and are thicker? I've tried:
- Playing with the weights of the points
- Playing with Aerodynamic Constraints (these have gotten me the closest so far, but everything still crumples to easily, and also if the settings are too high there's an increased likelyhood that the cloth just kind of goes nuts and explodes about).
- Playing with Bending Constraints (these don't seem to do anything at all).
Thanks!
Just started using Obi Cloth, and I'm loving it - it's working wonders. That said, I'm having trouble simulating what I would describe as a thicker/heavier cloth. Basically, even my big thick coats float around like tissues. Is there a way to make them feel like they have more weight and are thicker? I've tried:
- Playing with the weights of the points
- Playing with Aerodynamic Constraints (these have gotten me the closest so far, but everything still crumples to easily, and also if the settings are too high there's an increased likelyhood that the cloth just kind of goes nuts and explodes about).
- Playing with Bending Constraints (these don't seem to do anything at all).
Thanks!